"Yeah well," she said, "I'm a terrible person. And you killed those guys... whoever they were."
Layne had no idea how that was even possible. She had a part to play in it, sure... gave her a lot of justified anger to channel, at least. But did that really produce power of this scale, so quickly?
Then again, did that question even matter?
She doubted the other woman would just relent like that. All Layne'd done was trip her up a little. That in mind, she went in for another attack; hoping to achieve the same thing again. Hitting the exact same spot again.
"I'm still going to take you back with us!"
Melee (Destiny), adversary 3, setback from cold, Boost from Aim:
2eP+4eA+1eB+2eC+1eD+1eS 3 successes, 6 advantage










[Maneuver to aim. Action to attack. As per check chart in the book, 3 advantage would also allow for the same as the triumph? Disable the opponent for a moment rather than dealing damage or strain. If possible would like to do so. 1 advantage to notice a single point of importance in the ongoing conflict? 1 advantage to give next ally a boost, 1 advantage to heal strain]
Wounds: 0/19
Strain: 4/17
Soak: 6
Sense: Twice per round, the difficulty to attack Layne is increased twice
Fearsome: When an enemy becomes Engaged with Layne, they must make a Hard Fear check