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[Day 5 - EA] She Flies now… yep she flies now
Posted: Wed Aug 24, 2022 5:22 pm
by Vaylin
Having successfully garnered her attention, for better or for worst, Vaylin has decided to use a most unorthodox method to reach Senya’s location. This will require brave intrepid folks to put their lives on the line and try and buy time.
Nothing like fighting a powerful Force user and pirate fighters at the same time.
Should be fine.
The fighters scream across the sky towards the vergence with Vaylin standing on top of the lead ship. They probably tried to tell her no, but then they saw what she could do and just complied.
OOC: This is open to two ships as they engage the pirates over the icy wastes of Hoth, and a very angry and focused Vaylin who may or may not throw literal ships and glaciers at them. And yes Vaylin is strong enough to engage with ships at their scale in this encounter.
Re: [Day 5 - EA] She Flies now… yep she flies now
Posted: Wed Aug 24, 2022 8:04 pm
by Dapper Dog
OOC: Please roll initiative, Cool, in your post, to speed things up.
Re: [Day 5 - EA] She Flies now… yep she flies now
Posted: Wed Aug 24, 2022 8:25 pm
by Garth Thul
Garth slid into the co-pilot seat of the Turtle, Nudi had said he might be coming and the Naval pilot would give the Chiss until the last moment before launching.
But if push came to shove, he would do what needed to be done.
D5 She can fly. Cool initiative:
2eA+1eP 2 successes, 2 advantage
Re: [Day 5 - EA] She Flies now… yep she flies now
Posted: Wed Aug 24, 2022 8:45 pm
by Hacha Tsuko
Hacha goes over his scans, looking up in disbelief. "I wouldn't believe it if I wasn't seeing it myself. There's a biological riding one of those things?"
He thinks on this. "Boss, this is either very stupid, or it's one of those "there is no such thing as overkill" things"
Re: [Day 5 - EA] She Flies now… yep she flies now
Posted: Wed Aug 24, 2022 9:39 pm
by Pipka
Pipka looks through the sighting computer to see what Hacha is talking about, "... I love it, can we do that? Can you make a harness so I can do that?
I've got the Flechette Launcher and the Missile Tube, I can go to town with those two. Please Hacha!" He calls back through the ship.
D5, EA, Cool, Initiative:
1eP+1eA 0 successes, 3 advantage
Re: [Day 5 - EA] She Flies now… yep she flies now
Posted: Wed Aug 24, 2022 9:59 pm
by Hacha Tsuko
Re: [Day 5 - EA] She Flies now… yep she flies now
Posted: Wed Aug 24, 2022 10:50 pm
by Garth Thul
Hacha Tsuko wrote: ↑Wed Aug 24, 2022 8:45 pm
Hacha goes over his scans, looking up in disbelief. "I wouldn't believe it if I wasn't seeing it myself. There's a biological riding one of those things?"
"Not fer long ah hope. Ah don' think she can fly wi'out that ship 'neath her."
Re: [Day 5 - EA] She Flies now… yep she flies now
Posted: Thu Aug 25, 2022 5:48 am
by Dapper Dog
OOC: Please note what ship you are on, I think we are waiting on one more.
Re: [Day 5 - EA] She Flies now… yep she flies now
Posted: Thu Aug 25, 2022 6:18 am
by Garth Thul
All PC's currently crewing the Turtle.
Re: [Day 5 - EA] She Flies now… yep she flies now
Posted: Thu Aug 25, 2022 6:48 am
by Jan Melmoar
"
Turtle, this is
The Bottom Line reading your signal loud and-"
A brief pause over the comms.
"Is she actually riding a fighter? Amazing, the whole trip was worth it just for this. The sheer girlboss energy on display right now."
- Gozanti_30.jpg (31.16 KiB) Viewed 4227 times
"I'll try and draw some of their fire, you go do hero things."
The cruiser lumbers out of the clouds trailing lines of vapour as it soars into battle.
Day 5 EA, they fly now, cool initiative:
1eP+2eA 4 successes, 1 advantage
(( Plenty of space on the light cruiser if anyone wants to get their piloting on. Spots for pretty much anything))
Ship stats:
Armor: 5
Hull Trauma: 55
System Strain: 40
Forward shields: 3, side shields 2, rear shields 1
Silhouette 5, Speed 3, Handling -3
Weapons:
(1) Dorsal-Mounted Retractable Quad Laser Cannon (Fire Arc: All; Damage: 5; Critical: ωωω; Range: Close; Qualities: Accurate 1, Linked 3)
(1) Ventral-Mounted Retractable Quad Laser Cannon (Fire Arc: All; Damage: 5; Critical: ωωω; Range: Close; Qualities: Accurate 1, Linked 3)
(2) Port-Mounted Retractable Twin Heavy Laser Cannon (Fire Arc: Port; Damage: 6; Critical: ωωω; Range: Short; Qualities: Linked 1)
(2) Starboard-Mounted Retractable Twin Heavy Laser Cannon (Fire Arc: Starboard; Damage: 6; Critical: ωωω; Range: Short; Qualities: Linked 1)
((Ghosting instructions here:
viewtopic.php?f=57&p=10503#p10503 ))
Re: [Day 5 - EA] She Flies now… yep she flies now
Posted: Thu Aug 25, 2022 7:24 am
by Dapper Dog
OOC: Will give this till 12 Eastern time to fill otherwise standard crew with 2 in the stat and 2 in the school so 2eP for rolls. For Jan's ship, it can use three more folks.
Re: [Day 5 - EA] She Flies now… yep she flies now
Posted: Thu Aug 25, 2022 11:53 am
by Baesal Zyn
The bottom line....She never flew on this particulier ship before but it seemed proper enough
"Engineering is ready" she relayer to the cockpit
Bottom line cool:
2eA 0 successes, 3 advantage
Re: [Day 5 - EA] She Flies now… yep she flies now
Posted: Thu Aug 25, 2022 12:02 pm
by Dapper Dog
OOC: Locked in now.
Re: [Day 5 - EA] She Flies now… yep she flies now
Posted: Thu Aug 25, 2022 12:51 pm
by Pipka
Pipka looks around in confusion, "Hacha, why does Nudimsu sound like that? Did he start pre-gaming for the Goat Dance Party without us!?!?! It's way too early, he's gonna be blitzed before we get to see the goats dance."
Re: [Day 5 - EA] She Flies now… yep she flies now
Posted: Thu Aug 25, 2022 12:56 pm
by Hacha Tsuko
Hacha looks around and then looks back over to Garth.
"I think we need you in the main seat. I don't know where boss is, but we are short at the moment"
Re: [Day 5 - EA] She Flies now… yep she flies now
Posted: Thu Aug 25, 2022 12:56 pm
by Vaylin
Vaylin smiled, this was going to be fun. The fighters fell into formation and it was go time.
Into the danger zone.
OOC: Vaylin is riding with Minion Squad 1, each squad has 3 ships and there are five minion groups. Pirate Leader is Adversary 2 and Defense 1, Minions are Defense 1.
Vaylin is Silhouette 0 and Adversary 6 with Defense 3 if they want to get spicy. Vaylin is too cool to die but she can be inconvenienced but she will make it to her next appointment because time is unbreakable.
Defeat the enemy pirates or die trying. Current speed is 3 and range to each other is currently Medium. The last two slots are from the Crew of the Bottom Line, Bob and Bobb. They roll 2eP at their assigned task.
PC Turn. The fighters are Silhouette 3.
Vaylin Cool init:
3eP+1eA+3eB 5 successes, 3 advantage
Pirates Cool init:
5#2eA 2 successes, 1 advantage 0 successes, 2 advantage 1 success, 2 advantage 2 successes, 1 advantage 2 successes, 2 advantage
Pirates Leader Cool init:
2eA+1eP 0 successes, 4 advantage
Initiative
PC 4 successes, 1 advantage
PC 2 successes, 2 advantage
NPC 2 successes, 2 advantage
NPC 2 successes, 1 advantage
NPC 2 successes, 1 advantage
NPC 1 success, 2 advantages
NPC 0 successes, 4 advantage
PC 0 successes, 3 advantage
PC 0 successes, 3 advantage
PC 0 successes, 2 advantage
NPC 0 successes, 2 advantage
PC
PC
Re: [Day 5 - EA] She Flies now… yep she flies now
Posted: Thu Aug 25, 2022 4:11 pm
by Garth Thul
Garth had led them out here, Nudismu had given him his blessing to take her out, had put the ship and the crew in his hands. He would not let him down.
Garth extended his senses, he had no idea who the sentient atop the ship was, but even at this range he could sense her power even as he channelled his own into a different direction.
"Hol' tight ladies, gentlemen an' other life forms, this could get tricky. Pick yer targets well, an' prepare fer some swift adjustments." Garth called over the internal comms before whispering softly to the Turtle.
"Talk t'me girl, show me what y' got."
Action : Commit 1 Force dice to Sense (upgrade the difficulty of the first two attacks against the Turtle each round once)
Maneuver: Evasive action (upgrade the difficulty of all attacks on, and by, the Turtle once)
Maneuver 2: Commit 1 Force Dice to Intuitive Evasion (upgrade the difficulty of all attacks on the Turtle once)
Final: Difficulty of first two attacks against Turtle each round increased by 3, difficulty of all subsequent attacks increased by 2. Difficulty of all attacks made by Turtle upgraded by 1. Garth suffers 1 strain each round Intuitive Evasion remains activated.
Garth Wounds 0/14
Garth Strain 3/12
Re: [Day 5 - EA] She Flies now… yep she flies now
Posted: Thu Aug 25, 2022 5:58 pm
by Jan Melmoar
Day 5 EA, she flies now, Bobb roll, fire discipline, hard leadership,:
2eP+3eD 0 successes, 1 advantage
A friendly voice comes over the comms: "Don't worry captain, we'll get 'em!"
"Bob, please, shut the hell up unless spoken to."
"Okie dokie captain!"
Re: [Day 5 - EA] She Flies now… yep she flies now
Posted: Thu Aug 25, 2022 6:09 pm
by Dapper Dog
Vaylin focused on the ships as the fighters began to increase speed still keeping their distance. The pirates were cautious for now not willing to directly engage just yet.
OOC: Minion groups 1 through 4 Accelerate for now to Speed 4, not willing to suffer strain to move closer. Pirate Leader uses Move to get to Short and suffers 2 system strain to increase Speed to 4.
PC Turn. Vaylin is riding with Minion Squad 1, each squad has 3 ships and there are five minion groups. Pirate Leader is Adversary 2 and Defense 1, Minions are Defense 1.
Vaylin is Silhouette 0 and Adversary 6 with Defense 3 if they want to get spicy. Vaylin is too cool to die but she can be inconvenienced but she will make it to her next appointment because time is unbreakable.
Initiative
PC 4 successes, 1 advantage
PC 2 successes, 2 advantage
NPC 2 successes, 2 advantage
NPC 2 successes, 1 advantage
NPC 2 successes, 1 advantage
NPC 1 success, 2 advantages
NPC 0 successes, 4 advantage
PC 0 successes, 3 advantage
PC 0 successes, 3 advantage
PC 0 successes, 2 advantage
NPC 0 successes, 2 advantage
PC
PC
Re: [Day 5 - EA] She Flies now… yep she flies now
Posted: Thu Aug 25, 2022 6:30 pm
by Jan Melmoar
Day 5 EA, she flies now, Jan gunnery quad laser, on pirate leader, short range, 2 upgrades from adversary, 1 from sniper shot, and a difficulty increase from silhouette, true aim:
7eP+1eA+2eB+2eC+2eD+1eS 0 successes, 6 advantage, 1 Triumph
A flurry of blasts cut throw the icy air at the approaching pirate leader, Jan's finger is absolutely glued to the firing button. But he's just a little to wiley to get turned into scrap metal just yet. Still, it causes a hell of a lightshow and splits up the approaching fighters.
(( Jan sniper shorts and true aims for +2 strain. Spend 2 of that advantage to recover strain, next 4 go into boosting the action of the next PC, triumph is dealer's choice as I have to get back to work for a bit))
Re: [Day 5 - EA] She Flies now… yep she flies now
Posted: Thu Aug 25, 2022 7:09 pm
by Pipka
Pipka watched as the apparent leader bobbed and weaved through the Bottom Line's fire. While the leader brazenly approached, he lined the fighter up in his sights through AG/L Mk. III targeting goggles. Once he was confident of the shot, he released the durasteel projectile and watched as it sailed across the icy landscape and made
solid contact.
Maneuver: True Aim
Action: Attack.
D5, EA, She Flies, Gunnery Sabot, Leader, True Aim 4, 2 boost from Jan, Evasive, Adversary 2:
8eP+3eB+2eC+1eS 11 successes
Damage = 7(Sabot)+4(Deadly Accuracy)+11(Successes)=22 damage, Breach 2
Re: [Day 5 - EA] She Flies now… yep she flies now
Posted: Thu Aug 25, 2022 7:14 pm
by Dapper Dog
The fighter becomes nothing but slag.
Re: [Day 5 - EA] She Flies now… yep she flies now
Posted: Thu Aug 25, 2022 7:28 pm
by Hacha Tsuko
Re: [Day 5 - EA] She Flies now… yep she flies now
Posted: Thu Aug 25, 2022 7:33 pm
by Vaylin
Re: [Day 5 - EA] She Flies now… yep she flies now
Posted: Thu Aug 25, 2022 7:39 pm
by Jan Melmoar