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Re: D3 Icy Wastes Exploration Group

Posted: Thu Aug 18, 2022 7:47 pm
by Darth Bellious
Tethys Carrack wrote:
Thu Aug 18, 2022 7:31 pm
Thank you!

As you can probably tell, I was out most of the day and am just belatedly scrambling to catch up on all the stuff that's happened :?
I've noticed you've got a lot to shovel. ;)

Re: D3 Icy Wastes Exploration Group

Posted: Fri Aug 19, 2022 1:47 am
by Jo'ren Rath
If there is room for another I'm keen to go. ME and Petey are good friends after all.

Re: D3 Icy Wastes Exploration Group

Posted: Fri Aug 19, 2022 6:41 am
by Hacha Tsuko
OK, since we are now in combat time, my usual is that Hacha goes last.

He probably has some of the least damage output, and since we get a player slot, NPC slot, all other player slots, second NPC initiative it would make sense to me to let someone go first. If someone has a buff that prevents them from attacking this turn, now might be a good time to use it.

Re: D3 Icy Wastes Exploration Group

Posted: Fri Aug 19, 2022 8:52 am
by Tethys Carrack
Oops, I forgot we had a coordination thread and put a query for you guys in the scene instead. :oops:

The question was, who wants first turn? Only Galen could potentially attack, but probably only if he’s using a ranged weapon or has some kind of action economy saving talent (one maneuver to draw, enemy is at Medium so he couldn’t regular-move to Engaged).

Otherwise, Moyr could activate Sense (I’m pretty sure you can’t do that for free when rolling init, unfortunately, it’s a full action) or Hacha could get his gun, or maybe Baes has a prep action she needs to take a turn do? Tethys doesn’t, particularly, so it makes more sense for her to go after the killbot uncloaks.

Re: D3 Icy Wastes Exploration Group

Posted: Fri Aug 19, 2022 9:01 am
by Dapper Dog
Correct there is a house rule to start with it for combat scenes but this didn't start that way so she will have to activate it on her turn.

Re: D3 Icy Wastes Exploration Group

Posted: Fri Aug 19, 2022 9:07 am
by Hacha Tsuko
Well I decided to move the trip wure so at least we will be informed how how humped we are

Re: D3 Icy Wastes Exploration Group

Posted: Fri Aug 19, 2022 9:15 am
by Galen Panteer
I do have ranged attacks, but Galen has no real idea of what's going on. So, he wouldn't attack yet anyway.

Re: D3 Icy Wastes Exploration Group

Posted: Fri Aug 19, 2022 9:17 am
by Tethys Carrack
Well, now we know we’re being attacked!

Does shock/strain damage soak as normal, incidentally?

Re: D3 Icy Wastes Exploration Group

Posted: Fri Aug 19, 2022 9:18 am
by Dapper Dog
Yes it can be soaked.

Re: D3 Icy Wastes Exploration Group

Posted: Fri Aug 19, 2022 9:24 am
by Hacha Tsuko
Hmm.

Does the ship we took have Gunnery weapons? I'm not sure we established that.

Also I'll get thinking on how to disable the camo

Re: D3 Icy Wastes Exploration Group

Posted: Fri Aug 19, 2022 9:25 am
by Dapper Dog
You took a truck, I thought, it's unclear.

It has maybe a crane, if it is Baes.

Re: D3 Icy Wastes Exploration Group

Posted: Fri Aug 19, 2022 9:32 am
by Galen Panteer
We brought Moyr's ship. Baes' truck is on board, I believe.

I'm on my way to work. So, It will be a bit before I can do much.

Re: D3 Icy Wastes Exploration Group

Posted: Fri Aug 19, 2022 9:32 am
by Hacha Tsuko
Ok. I'm a good ways away from acting so I'm spitballing.

I'm trying to think of how Hacha would figure out a flaw in the camo to exploit. Education or Mechanics maybe.

Also, I'd imagine that snow would play havoc with it. Maybe we can get the roof open?

Re: D3 Icy Wastes Exploration Group

Posted: Fri Aug 19, 2022 9:42 am
by Tethys Carrack
There is a blizzard on, so if we bring the outside in then we are also taking weather penalties to certain checks (visual, hearing/speaking, I’d be surprised if not ranged and gunnery).

Force users gotta force user, so I assume that Moyr and I both need to fight at engaged, and I personally wouldn’t love to take a despair hit from a gunnery-sized weapon. But maybe? Alternatively, C5 is communicating with or controlling it remotely, so if Hacha really wants to try some kind of tech shenanigans instead of just shooting it, maybe there’s a way to communicate with it ourselves, or hack it. That’s if Dapper wants to allow that route—we’ve had minimal luck slicing gree tech previously.

My plan is a simple one, personally: bonk it with a glowstick till it turns off.

Re: D3 Icy Wastes Exploration Group

Posted: Fri Aug 19, 2022 9:43 am
by Dapper Dog
I like wacky shenanigans go for it.

Re: D3 Icy Wastes Exploration Group

Posted: Fri Aug 19, 2022 9:48 am
by Hacha Tsuko
I am all for wacky tech shenanigans. Like opening up the roof to dump snow on it, slicing wars etc

Maybe will flip a destiny to get a control panel nearby.

So this might not be so much slicing Gree tech as slicing the newer stuff that is controlling it

Re: D3 Icy Wastes Exploration Group

Posted: Fri Aug 19, 2022 9:58 am
by Tethys Carrack
We now have a chunk of PC turns so I don’t think it matters too much what order we go. Galen’s busy at work and he’s the only one who might be able to attack, action economy wise (unless Moyr wants to skip that enhance activation, I guess), so I’ll do my turn and ready stuff!

If people have extra maneuvers (I don’t, alas), we might spread out to avoid getting grenaded again. The first one may already have missed Hacha if he was at the ship?

Re: D3 Icy Wastes Exploration Group

Posted: Fri Aug 19, 2022 10:04 am
by Darth Bellious
I did the spreading out. Need to be careful with Strain.

Re: D3 Icy Wastes Exploration Group

Posted: Fri Aug 19, 2022 10:07 am
by Darth Bellious
Also, perhaps ship's guns could be used?

This is the profile.
Silhouette 4; Speed 2; Handling -2; Defenses (Forward 1/Port 0/Starboard 0/Aft 1) Armor 2; HT Threshold 25; SS Threshold 15

Hull Type/Class: Light Freighter
Manufacturer: Varies
Hyperdrive: Primary: Class 3; Secondary: None
Navicomputer: Yes
Sensor Range: Medium
Ship's Complement: One Pilot, One Co-Pilot
Encumbrance Capacity: 80
Passenger Capacity: 6
Consumables: 1 Month
Price/Rarity: 50,000 credits/5
Customization Hard Points: 4
Weapons: Front Mounted Auto Blaster (Fire Arc Forward); Range Close, Dam 3, Crit 5, Autofire
Turret Mounted Blaster Cannon (Fire Arc All) Range Close, Dam 4, Crit 4
Rear Mounted Auto Blaster (Fire Arc, Aft); Range Close, Dam 3, Crit 5, Autofire

Re: D3 Icy Wastes Exploration Group

Posted: Fri Aug 19, 2022 10:17 am
by Baesal Zyn
My ionsaber might finally shine again! I can't post in the fight right now but I plan to fan out and attack in melee if I can get my defenses up

commiting is incidental, right?

Re: D3 Icy Wastes Exploration Group

Posted: Fri Aug 19, 2022 10:21 am
by Tethys Carrack
Committing is an action.

Re: D3 Icy Wastes Exploration Group

Posted: Fri Aug 19, 2022 10:31 am
by Baesal Zyn
shoot

Re: D3 Icy Wastes Exploration Group

Posted: Fri Aug 19, 2022 10:34 am
by Galen Panteer
I intend to.

Re: D3 Icy Wastes Exploration Group

Posted: Fri Aug 19, 2022 11:20 am
by Hacha Tsuko
Edit: I am silly, Bae goes, then the droid, then top

Re: D3 Icy Wastes Exploration Group

Posted: Fri Aug 19, 2022 11:22 am
by Tethys Carrack
Initiative order says the droid has another action at the end of the round, I think that's an adversary thing?

Top of round, since Tethys and probably Moyr and Baes(?) would need to close to melee range, perhaps Galen would like to shoot again before we get in there?

Hmm... did Baes roll init? Is she actually in the fight?