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Re: GM Questions

Posted: Wed Aug 24, 2022 2:51 pm
by Jub'Lub

Re: GM Questions

Posted: Wed Aug 24, 2022 4:23 pm
by Galen Panteer
I got a Triumph on the last roll of Patrol. I was wondering if we could find a Gonk droid or the equivalent. Or, maybe a glitchy astromech. A droid of limited ability that somehow survived planetfall and the weather.

Re: GM Questions

Posted: Wed Aug 24, 2022 4:41 pm
by Dapper Dog
Galen Panteer wrote:
Wed Aug 24, 2022 4:23 pm
I got a Triumph on the last roll of Patrol. I was wondering if we could find a Gonk droid or the equivalent. Or, maybe a glitchy astromech. A droid of limited ability that somehow survived planetfall and the weather.
Done.

Re: GM Questions

Posted: Wed Aug 24, 2022 5:43 pm
by Cynella Alde
Can we shoot up on stimpacks while keeping Vaylin from getting the final Infinity Stone? Err, delaying her killing Senya?

Re: GM Questions

Posted: Wed Aug 24, 2022 5:45 pm
by Dapper Dog
Cynella Alde wrote:
Wed Aug 24, 2022 5:43 pm
Can we shoot up on stimpacks while keeping Vaylin from getting the final Infinity Stone? Err, delaying her killing Senya?
It's a combat round and if you have them then sure, so you can do what you can normally do in a combat round.

Re: GM Questions

Posted: Wed Aug 24, 2022 6:38 pm
by Pipka
Do the events of D5 all count as challenges, in that we can only participate in one for the day?

Re: GM Questions

Posted: Wed Aug 24, 2022 7:11 pm
by Hacha Tsuko
Taking 5 Obligation to Hoth proof the Turtle

viewtopic.php?f=24&t=618

Re: GM Questions

Posted: Wed Aug 24, 2022 8:29 pm
by Garth Thul
In She can fly, do we have starting speed since it seems we're already engaged?

Re: GM Questions

Posted: Wed Aug 24, 2022 8:36 pm
by Tethys Carrack
Can Garth and I handwave telling Thy about the transmission between Darth Irrej and the pirates when we get back from that patrol Late Evening of D4? There's a ton on your GM plate and I figured they might just hand the news off to her that night, unless you think this is something that's best as a full scene.

Re: GM Questions

Posted: Wed Aug 24, 2022 8:41 pm
by Dapper Dog
Tethys Carrack wrote:
Wed Aug 24, 2022 8:36 pm
Can Garth and I handwave telling Thy about the transmission between Darth Irrej and the pirates when we get back from that patrol Late Evening of D4? There's a ton on your GM plate and I figured they might just hand the news off to her that night, unless you think this is something that's best as a full scene.
Sure.

Re: GM Questions

Posted: Wed Aug 24, 2022 9:30 pm
by Soren Haicen
Would I need to buy access to junk town to join into the pit?

Re: GM Questions

Posted: Wed Aug 24, 2022 9:45 pm
by Dapper Dog
Soren Haicen wrote:
Wed Aug 24, 2022 9:30 pm
Would I need to buy access to junk town to join into the pit?
If you have not gotten it yet, yes.

Re: GM Questions

Posted: Wed Aug 24, 2022 9:55 pm
by Garth Thul
Turtle is too big to get Sense upgrades on even with Tricky Target reducing silhouette to 3 isn't it.

I think the previous ruling was personal ships?

Re: GM Questions

Posted: Wed Aug 24, 2022 10:08 pm
by Dapper Dog
Turtle should work, if you are piloting it.

Re: GM Questions

Posted: Thu Aug 25, 2022 4:09 am
by Soren Haicen
Just a few things... Can I use Brace to ignore the setback from it being cold?

Also do we start combat with one of the improvised weapons? Or if we want one are we picking it up round 1??

I suppose I should ask if we can bring items that aren't weapons like stims?

Re: GM Questions

Posted: Thu Aug 25, 2022 5:42 am
by Dapper Dog
Soren Haicen wrote:
Thu Aug 25, 2022 4:09 am
Just a few things... Can I use Brace to ignore the setback from it being cold?

Also do we start combat with one of the improvised weapons? Or if we want one are we picking it up round 1??

I suppose I should ask if we can bring items that aren't weapons like stims?
Yes as a maneuver you can do it, but it costs you a maneuver as normal. No you start empty handed. Just a menuever to pick one up as normal.

You can probably bring stims.

Re: GM Questions

Posted: Thu Aug 25, 2022 7:19 am
by Layne Hoshin
Would like to speak with Daz here if it's not too much to handle given the busy day: viewtopic.php?f=13&t=628


Also, still thinking on where to throw Layne. If she should end up in the holding off vaylin thread, is there any chance she could convince Thy before hand to at least hand her her armor and give her one of these: https://star-wars-rpg-ffg.fandom.com/wi ... ning_Stick as a non-lethal alternative to her lightsabers?

Re: GM Questions

Posted: Thu Aug 25, 2022 7:21 am
by Dapper Dog
Layne Hoshin wrote:
Thu Aug 25, 2022 7:19 am
Would like to speak with Daz here if it's not too much to handle given the busy day: viewtopic.php?f=13&t=628


Also, still thinking on where to throw Layne. If she should end up in the holding off vaylin thread, is there any chance she could convince Thy before hand to at least hand her her armor and give her one of these: https://star-wars-rpg-ffg.fandom.com/wi ... ning_Stick as a non-lethal alternative to her lightsabers?
It could be possible. I can't select the link, at work so it's blocked for me.

Re: GM Questions

Posted: Thu Aug 25, 2022 7:30 am
by Layne Hoshin
Dapper Dog wrote:
Thu Aug 25, 2022 7:21 am
Layne Hoshin wrote:
Thu Aug 25, 2022 7:19 am
Would like to speak with Daz here if it's not too much to handle given the busy day: viewtopic.php?f=13&t=628


Also, still thinking on where to throw Layne. If she should end up in the holding off vaylin thread, is there any chance she could convince Thy before hand to at least hand her her armor and give her one of these: https://star-wars-rpg-ffg.fandom.com/wi ... ning_Stick as a non-lethal alternative to her lightsabers?
It could be possible. I can't select the link, at work so it's blocked for me.
Oh, it's basically just a training stick balanced to serve as a training weapon for lightsaber combat (uses Lightsaber skill instead of melee)

Re: GM Questions

Posted: Thu Aug 25, 2022 7:34 am
by Dapper Dog
Thy is very much against this, but also this is an emergency situation, so sure but Thy will expect the training weapon back immediately and the armor.

And expect a thorough assessment of your psychological state. It can be done off screen.

Re: GM Questions

Posted: Thu Aug 25, 2022 8:19 am
by Aphr Ahaya
OOC: Force users feel uncomfortable here, deaf to the Force, to use any Force ability requires 2 extra pips to generate the power and committing costs one extra die to commit, so if one needs one die it costs 2.
How does this work with abilities like Enhance?

Re: GM Questions

Posted: Thu Aug 25, 2022 8:20 am
by Dapper Dog
Aphr Ahaya wrote:
Thu Aug 25, 2022 8:19 am
OOC: Force users feel uncomfortable here, deaf to the Force, to use any Force ability requires 2 extra pips to generate the power and committing costs one extra die to commit, so if one needs one die it costs 2.
How does this work with abilities like Enhance?
Like the add force dice to the roll, I added a clarification.

Re: GM Questions

Posted: Thu Aug 25, 2022 8:27 am
by Aphr Ahaya
In the Nathema event, does the connection/link to Vaylin offer any bonuses during it?

Re: GM Questions

Posted: Thu Aug 25, 2022 8:28 am
by Dapper Dog
Aphr Ahaya wrote:
Thu Aug 25, 2022 8:27 am
In the Nathema event, does the connection/link to Vaylin offer any bonuses during it?
Wait and see, I suppose.

Re: GM Questions

Posted: Thu Aug 25, 2022 9:34 am
by Remmington Balmung
May ally assist on rolls for event? Or is this one of those events where its too dangerous for them?