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Re: Conditions Are… (D1, MM)

Posted: Sun Aug 14, 2022 12:23 am
by Garth Thul
"Darth? So y'all are with th' Empire then? Must say, awful nice of y'all t' come and help deal with these pirates. A shame we couldn' see em off when we dropped outta hyper."

"Lost a lotta good peep on th' Valiant I guess y'all did too. Ah'm sorry fer their deaths."

Re: Conditions Are… (D1, MM)

Posted: Sun Aug 14, 2022 2:52 am
by Darth Bellious
"I could short-circuit it but I'd rather someone competent sliced into it." She mused. Turning to the pilot, she nodded politely. "Very sad. We could use more numbers now. A lot of work to be done to make this place operational. Not that we know we'd need it for longer, but some assumptions have to be made."

Re: Conditions Are… (D1, MM)

Posted: Sun Aug 14, 2022 9:39 am
by Dapper Dog
OOC: This is still not complete right, I don't see a roll from Garth?

Re: Conditions Are… (D1, MM)

Posted: Sun Aug 14, 2022 10:35 am
by Darth Bellious
[There are three people, only two made rolls, five of them, all successful.]

Re: Conditions Are… (D1, MM)

Posted: Sun Aug 14, 2022 10:36 am
by Dapper Dog
OOC: The third needs to make a roll, not enough for them to be there. Success or fail, but in the future I advise to not just roll back to back, allow everyone a chances to contribute before rolling again.

Re: Conditions Are… (D1, MM)

Posted: Sun Aug 14, 2022 1:35 pm
by Garth Thul
The mention of the lives lost had caused what Tethys would have called 'negative emotions' to rise within Garth. It was only with the steeliest of wills and the lessons he had learned from the Orosini, that Garth maintained his composure.

Conditions Are... Opportunity - Discipline: 2eA+1eP+3eC+1eD 1 success, 4 threat
ImageImageImageImageImageImageImage

(2 setback if we chance a 7th roll?)

Re: Conditions Are… (D1, MM)

Posted: Sun Aug 14, 2022 3:29 pm
by Sylvain Torsin
Sylvain nodded at Moyr’s comment.

“There will be many more dead if we don’t work together to get as many of these systems online. The quicker we can establish communication and fight back against these pirates, the better.”

Re: Conditions Are… (D1, MM)

Posted: Sun Aug 14, 2022 4:24 pm
by Garth Thul
"Yeah, they done dug their hole a li'l deeper t'day. Ah think any chance 'f a dipl'matic resolution jus' went down in flames."

Re: Conditions Are… (D1, MM)

Posted: Tue Aug 16, 2022 4:03 am
by Darth Bellious
"Ah, so the Republic was betting on peaceful negotiations. We'll need to that the Imperial way, it seems." Moyr chuckled.

Re: Conditions Are… (D1, MM)

Posted: Tue Aug 16, 2022 5:03 am
by Garth Thul
Darth Bellious wrote:
Tue Aug 16, 2022 4:03 am
"Ah, so the Republic was betting on peaceful negotiations. We'll need to that the Imperial way, it seems." Moyr chuckled.
"Well we din' put all our eggs in that basket. Ah don' believe in violence as a firs' response, but hell can take them who open fire on me an' mine."

Re: Conditions Are… (D1, MM)

Posted: Tue Aug 16, 2022 5:11 am
by Darth Bellious
"Such penchant for violence can lead you to the Dark Side, don't you know, flyboy?" Moyr flicked her lekku. She teased deviously but without ill will. Garth reminded her of someone from a very long ago.

Re: Conditions Are… (D1, MM)

Posted: Tue Aug 16, 2022 5:18 am
by Garth Thul
Garth shrugs non-committedly. "Is hard t' be in mah line of work wi'out dolin' out some ol fashioned ass whoopings. Way I see it, long as ah don' start enjoyin' it too much, then ah'm....how would that droid put it?

All green?"