Search found 1894 matches

by Dapper Dog
Mon Aug 01, 2022 10:16 am
Forum: Game Rules
Topic: Obligation
Replies: 6
Views: 665

Re: Obligation

Obligation Due to the fact that Obligation is bit modified for this game, think it is best we keep it simple so you can take the option for XP or credits but only one once for new players so say you go for 20 Obligation you can do either the 10 option for XP or the 5 option and then you can do eith...
by Dapper Dog
Mon Aug 01, 2022 10:15 am
Forum: Game Rules
Topic: Obligation
Replies: 6
Views: 665

Obligation

Obligation So this game will use the Obligation rules as listed in Edge of the Empire, with some minor tweaks. Each player will begin with 5 Obligation, new and reprised characters. From there players can increase their starting Obligation, new players can use the options in the book up to 20 Oblig...
by Dapper Dog
Mon Aug 01, 2022 10:11 am
Forum: Game Rules
Topic: Communications
Replies: 0
Views: 304

Communications

First off for languages, you can decide what languages you understand. Droids tend to understand most spoken languages in the galaxy. So this is really up to the player to decide if they understand or not. Second communication via communicator is a thing. This will allow some players to be in more t...
by Dapper Dog
Mon Aug 01, 2022 10:10 am
Forum: Game Rules
Topic: Powerbases
Replies: 0
Views: 318

Powerbases

Powerbases Some players in the first game were able to gather a powerbase, groups of people that can aid and support the character. They are NOT minions but they are generally well disposed to the character. Once per session the character can do one of three things with their Powerbase they can gai...
by Dapper Dog
Mon Aug 01, 2022 10:06 am
Forum: Game Rules
Topic: Vergences in the Force
Replies: 0
Views: 300

Vergences in the Force

Vergences are rare, not every world has a vergence but they do appear and if one finds such a place they can offer some benefits to Force users depending on the alignments. Minor Dark/Light Vergence: These are areas saturated with Force energy, Force users who are in such a place find their connecti...
by Dapper Dog
Mon Aug 01, 2022 10:04 am
Forum: Game Rules
Topic: Force Power Modification - Heal
Replies: 0
Views: 297

Force Power Modification - Heal

You can use Dark side to heal, it causes conflict when used on others as the Dark Side tends to be more about self preservation but it is possible. All the other limits apply and injuries Healed with dark side energy tend to leave scar tissue as you force the body to mend at an unnatural pace. You g...
by Dapper Dog
Mon Aug 01, 2022 10:03 am
Forum: Game Rules
Topic: Time Slots
Replies: 0
Views: 333

Time Slots

For the sake of this game there are 12 time slots in the day broken out into 2 hour blocks. This is based on Galactic Standard Time used by both Empire and Republic... plus the Outer Rim. For in character threads you can only ever have one thread in a time slot unless you have express GM permission....
by Dapper Dog
Mon Aug 01, 2022 10:02 am
Forum: Game Rules
Topic: Merchants and Shopping
Replies: 2
Views: 752

Re: Merchants and Shopping

http://ziost.fallenash.com/download/file.php?id=46 Jo runs a special Black Market shop that sets up for a few hours and then is gone. Unlike others though he advertises though various forms of media which means his shop can be found by anyone during the time slots it is open. This will usually only...
by Dapper Dog
Mon Aug 01, 2022 10:01 am
Forum: Game Rules
Topic: Merchants and Shopping
Replies: 2
Views: 752

Merchants and Shopping

Shopping and getting new equipment is a part of the heroic life and this game is no different. These rules supersede the old rules at Nar Shaddaa. In general a given shop/location will have a rarity cap, this will be clearly listed and means that gear above that cap cannot be bought at a legitimate ...
by Dapper Dog
Mon Aug 01, 2022 10:00 am
Forum: Game Rules
Topic: Money
Replies: 0
Views: 343

Money

A the start of each session roll 1d100 for extra credits and the second day of each session each player will earn 250 credits from their job, work, or stipends as free money they can use. This is a total of 750. A character can make a Knowledge Education or Underworld at Hard difficulty to increase ...
by Dapper Dog
Mon Aug 01, 2022 9:59 am
Forum: Game Rules
Topic: Mentors
Replies: 0
Views: 333

Mentors

Mentors Force users that have an experienced mentor, leader, or teacher can learn force abilities easier than normal due to the guidance of their mentor. This is represented mechanically by allowing the player to pick up one Force ability per game at a reduce cost, 5 xp discount, this only applies ...
by Dapper Dog
Mon Aug 01, 2022 9:58 am
Forum: Game Rules
Topic: Dice Rolling
Replies: 1
Views: 422

Dice Rolling

All dice rolls will be handled by orokos.com they have an expression system for the Star Wars game. Make sure to set the campaign to Hoth . Edge of the Empire - XeY, where Y is the first letter of the die type: Ability, Boost, Challenge, Difficulty, Force, Proficiency, or Setback. Edge of the Empire...
by Dapper Dog
Mon Aug 01, 2022 9:57 am
Forum: Game Rules
Topic: House Rules
Replies: 0
Views: 413

House Rules

Changes to Maneuvers : When taking cover as a Maneuver gain +1 Ranged defense that stacks with current defense. If a character takes a Guarded Stance they gain +1 Melee defense that stacks with current defense. This makes both maneuvers useful when armored if one wants to fight defensively. Critica...
by Dapper Dog
Mon Aug 01, 2022 9:55 am
Forum: Character Creation
Topic: Backgrounds
Replies: 0
Views: 351

Backgrounds

Character Creation will be standard as in the books, Age of Rebellion, Edge of the Empire, and Force and Destiny. Allowed species are all species from those books, Force and Destiny, plus those listed on this site. Specializations from the other books are allowed. Rules Mods: Every character in this...
by Dapper Dog
Mon Aug 01, 2022 9:54 am
Forum: Character Creation
Topic: Jedi and Sith Training
Replies: 0
Views: 325

Jedi and Sith Training

If a character is a Sith or Jedi, they have had extensive training with a Lightsaber, thus it is a class skill no matter the Force based career they choose from Force and Destiny . They gain Lightsaber (Brawn) as a class kill. An Unaligned Force User of a different tradition does not gain this bonus.
by Dapper Dog
Mon Aug 01, 2022 9:53 am
Forum: Character Creation
Topic: New Characters and Returning Characters
Replies: 4
Views: 852

Re: New Characters and Returning Characters

Name: Species: Background: Faction: (Imperial, Unaligned) Career: Specialization: Obligation: 5 Morality: 50 (Only if a Force User) Emotional Strength: Emotional Weakness: Force Rating: 1 (Only if a Force User from Force and Destiny) XP Total: XP Spent: Wounds: Strain: Ranged Defense: Melee Defense:...
by Dapper Dog
Mon Aug 01, 2022 9:53 am
Forum: Character Creation
Topic: New Characters and Returning Characters
Replies: 4
Views: 852

Re: New Characters and Returning Characters

Characters: Returning characters are free to reprise and new characters will be built on the standard point total and then add 370 experience points. All characters will start with 5 Obligation. Players can add 5 Obligation to start with a ship. New players will also receive one of the following: 4...
by Dapper Dog
Mon Aug 01, 2022 9:50 am
Forum: Character Creation
Topic: New Characters and Returning Characters
Replies: 4
Views: 852

New Characters and Returning Characters

Basic Character Creation Create your character as a starting character out of Force and Destiny, Edge of the Empire, or Age of Rebellion; ignore Duty, we are using only Obligation from Age of the Empire. Morality will be used only for Force Users, but you can only use the options for bonus XP or eq...
by Dapper Dog
Thu Jun 23, 2022 1:57 pm
Forum: The Cast
Topic: Major NPCs
Replies: 8
Views: 906

Major NPCs

What follows is the major list of NPCs available in this game.